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DEEP ANALYSIS

Matt Pocock —
Skills, Clearly Explained

A comprehensive dissection of the Model vs Harness architecture, the death of tactical programming, and why your skills, not the model, are the real ceiling on what AI can achieve. Featuring the full frameworks from the interview that's reshaping how developers think about AI-assisted development.

🎙️ Matt Pocock × David ⏱️ ~62 minutes 📅 June 2026 ⭐ 130,000+ GitHub stars
130K+
GitHub Stars on Skills Repo
10×
Senior Developer Boost from AI
50/50
Model vs Harness Split
4-5
Sentences. Grill Me, the Most Popular Procedure Skill
§0

Executive Summary

🔑 Core Thesis: Everyone in AI is obsessed with the model. Claude, GPT, Fable. But the real leverage is in the harness: the prompts, skills, codebase architecture, and environment that the model runs in. The harness is controllable. The model is not. This 50/50 split is the most important mental model in AI-assisted development today.

Matt Pocock, creator of Total TypeScript and the skills repo that has garnered over 130,000 GitHub stars, sat down with David for a 62-minute interview that systematically dismantles the conventional wisdom around AI coding tools. Rather than chasing the latest model release, Pocock argues, developers should be investing in their own skills and their harness infrastructure, because your skills are the ceiling on what AI can do.

🔧 Model vs Harness

The harness is the entire Formula 1 car: chassis, aerodynamics, pit crew, strategy. The model is just the engine. You can't control the engine: Intel, NVIDIA, and OpenAI do. You can control everything else.

Framework 1/8

⚔️ Tactical vs Strategic

AI has eaten tactical programming, it's gone. What remains is strategic programming: winning the war, not the battle. You are now a general managing an infinite fleet of tactical programmers.

Framework 2/8 · John Ousterhout

📈 Skills as Multiplier

Seniors get a 10× boost from AI. Juniors get a small boost. Skills are more important now than ever before because the multiplier is available, but only if you have the skills to multiply.

Framework 3/8

🧠 Knowledge → Skills → Wisdom

Knowledge is cognitive. Skills are practiced. Wisdom is contextual, knowing when to apply what you know. Wisdom is almost impossible to obtain without real-world experience in the exact context.

Framework 4/8

🎛️ Abilities vs Procedures

Abilities are invoked by the model and leak descriptions into the context window. Procedures are invoked by you, and their descriptions can be hidden from the AI entirely. Prefer procedures.

Framework 5/8

📬 AFK & Queues

Development is a queue, not a loop. AFK (Away From Keyboard) agents parallelize you, suddenly there are two of you, or three, or four, or five. Human-in-the-loop checkpoints push further right over time.

Framework 6/8
💡 Synthesis: The interview establishes eight interconnected frameworks that form a complete philosophy of AI-assisted development. At the center sits the harness, the controllable layer between you and the model. Optimize the harness, and you can use a stupider (cheaper) model to do the same work. Bloat the harness, and you need the most expensive model just to stay afloat. The bitter lesson of AI research (Rich Sutton) says raw compute beats optimizations, but Pocock's counter is that harness optimization is the optimization that scales with compute, not against it.
⚠️ The Bloat Warning: "Everyone bloats up their context window with too much stuff, with too many instructions." Pocock's radical advice: delete every single skill, every plugin, every MCP server. Go back to absolutely nothing. Observe the agent. Then layer things back on, as procedures, not abilities. Only bring back what you genuinely miss.
Fig 1: Model vs Harness. The Architecture of AI-Assisted Development 🧠 THE MODEL Claude · GPT · Fable You CANNOT control this Intel · NVIDIA · OpenAI → 🏎️ THE HARNESS The entire Formula 1 car, everything you control 📝 Prompts & System Messages Custom instructions, personality, tone 🛠️ Skills & Plugins Procedures, MCP servers, tools 📐 Codebase Architecture File structure, interfaces, DX/AX 🔒 Guard Rails & Sandboxes Docker, permissions, safety 📊 Token Economics & Observability Cost optimization, telemetry, self-improving feedback loops FEEDS "People are focused on the wrong thing. They're looking at the big shiny new thing when in fact just focus on the stuff that's been working for 30, 40 years." : Matt Pocock
Figure 1: The Model vs Harness architecture. The model (left) is the engine: you cannot control it. The harness (right) is everything you can: prompts, skills, architecture, sandboxes, token economics, and observability. Good harness design lets you use a stupider model to do the same work.
§1

Model vs Harness: The 50/50 Split

Everyone's obsessed with the model and I think they should be more interested in the harness, what you can do to get the most out of the harness, giving it the right prompts, giving it the right skills to work with and improving the environment in which the model runs. Matt Pocock

Pocock opens the interview with a diagnosis of the AI developer ecosystem: a collective obsession with the model, the latest Claude release, the newest GPT variant, the Fable demo that just dropped. But this fixation is misplaced. The model is the engine, and you have no control over the engine. What you can control, and what determines most of your outcomes, is the harness.

The harness is a deliberately broad category. It encompasses every controllable element in the AI development pipeline: the system prompts and custom instructions you give the agent, the skills and tools you equip it with, the codebase architecture it operates within, the sandbox infrastructure that keeps it safe, the token budget you allocate, and the observability systems that tell you how well it's performing.

🔑 Key Finding: "How do you optimize for token spend? Have a codebase that's easier to make changes in." If your architecture is better, you can use a stupider (cheaper) model to do the same work. Good architecture means the agent spends fewer tokens "banging its head against the wall." Bad architecture from day one means you're locked into needing a smart (expensive) model forever.
DimensionModel (Engine)Harness (Formula 1 Car)
ControlNo — Intel, NVIDIA, OpenAI control itYes — fully in developer's hands
ReleasesUnpredictable (Claude → Fable overnight)Iterative, predictable, CI/CD-friendly
Optimization surfaceCan't optimize; just consumeMassive: architecture, skills, prompts, sandboxes
Leakage riskPrompt injection, data exfiltrationControlled via sandboxes and permissions
Cost scalingPer-token cost, provider-dependentBetter harness = cheaper model = lower spend
PortabilityVendor lock-in riskAgent-agnostic design → swap models freely
Time horizonNext release in weeks/months30-40 years of proven software fundamentals
Where to investKeep watching, don't over-indexInvest here. This is your leverage.
Table 1: Model vs Harness, complete dimensional comparison

The framing is elegant: 50/50. Half the outcome is the model. Half is the harness. The model half is dictated by forces outside your control, the compute scaling of NVIDIA, the research breakthroughs at Anthropic and OpenAI, the market dynamics between providers. But the harness half? That's yours. And crucially, the harness half multiplies the model half. A better harness makes any model better. A worse harness drags every model down.

People are focused on the wrong thing. They're looking at the big shiny new thing when in fact just focus on the stuff that's been working for 30, 40 years. Matt Pocock

This is Pocock's grounding philosophy: the fundamentals haven't changed. Good software design, clean interfaces, clear module boundaries, thoughtful architecture, these have worked for decades and will continue to work. The only difference now is that good fundamentals don't just benefit human developers. They benefit the AI agents working alongside them. This gives rise to the concept of AX (Agent Experience), how good the codebase is for AI agents, which overlaps significantly with DX (Developer Experience) but has its own distinct considerations.

💡 Synthesis: The Model vs Harness framework is not just descriptive, it's prescriptive. It tells you where to invest your limited attention. Stop refreshing the model release notes. Start improving your harness. The harness compounds. Every improvement to your skills, your prompts, your architecture, your sandbox, these improvements persist across model upgrades. When the next Claude ships, your harness is ready. When Fable changes the game, your harness captures the upside.
§2

Tactical vs Strategic Programming: The Death of the Code-Writer

AI has basically eaten tactical programming. It's gone. AI is just better at doing tactical programming than you are because it can do it for cheaper. Matt Pocock

Drawing from John Ousterhout's landmark book A Philosophy of Software Design, Pocock distinguishes between two modes of programming that have defined the profession for decades. Tactical programming is the day-to-day work: writing syntax, fixing bugs, committing code, running tests, resolving merge conflicts. It's the battle. Strategic programming is the long game: designing architecture, defining interfaces, scoping modules, thinking about system velocity, ensuring the codebase remains easy to change. It's winning the war.

Pocock's claim is stark and absolute: AI has eaten tactical programming. Not "is eating." Not "will eat." Has eaten. It's gone. AI is faster, cheaper, and more reliable at the tactical level than any human developer. And this changes everything about what it means to be a programmer.

🔻 Tactical Programming (Eaten by AI)

  • Writing individual lines of code
  • Fixing syntax errors and linter warnings
  • Committing and pushing changes
  • Writing boilerplate and scaffolding
  • Translating specs into implementation
  • Fighting individual bugs one at a time
  • Writing unit tests for existing functions
  • Reviewing code for style and naming
  • Updating dependencies mechanically
  • Documenting APIs and function signatures

🔺 Strategic Programming (What Remains)

  • Designing module boundaries and interfaces
  • Choosing architecture patterns and tradeoffs
  • Scoping tasks for delegation to AI agents
  • Defining test strategy and quality gates
  • Building codebases optimized for change
  • Creating system-wide guard rails
  • Reviewing AI output for strategic coherence
  • Improving developer and agent velocity
  • Managing technical debt at the system level
  • Designing harness infrastructure and workflows
You need to be great at strategic programming in order to get the most out of this infinite fleet of tactical programmers that you now have access to. Matt Pocock

The metaphor is powerful: you are no longer a programmer. You are a general. You command an infinite fleet of tactical programmers. AI agents that can write code, fix bugs, run tests, and ship changes faster than any human. But an infinite fleet of tactical programmers is useless without a general who knows how to deploy it. The general's skills, scoping tasks, defining interfaces, designing architecture, setting quality standards, are the same delegation skills that have always mattered in software engineering. They haven't changed. They're just deployed against a different kind of team.

Delegation SkillTo Human JuniorsTo AI AgentsKey Difference
Task scopingWrite clear tickets with acceptance criteriaWrite clear prompts with context and constraintsAI needs more explicit context (context window)
Interface designDefine contracts between team members' codeDefine contracts between agent-produced modulesAI is faster — interfaces need to be tighter
Code reviewLine-by-line review for correctness and styleStrategic review: does this fit the architecture?AI handles tactical review; human focuses on strategy
Testing strategyRequire tests, review coverageAI writes tests; you design WHAT to testTest design becomes the human's domain
Velocity managementSprint planning, retrospectivesQueue management, checkpoint placementContinuous, not time-boxed; queue-based, not loop-based
MentorshipTeach juniors patterns and practicesTeach agents through skills, prompts, and proceduresSkills are reusable, deterministic, version-controlled
Architecture decisionsMake decisions, explain rationaleMake decisions, encode in harness and architectureDecisions become system constraints, not just documentation
Table 2: Delegation skills, human juniors vs AI agents. The skills are the same. The medium is different.

The implication for career development is profound. If you've spent your career optimizing for tactical speed, being the fastest code-writer, the best debugger, the most efficient committer, your competitive advantage has been automated away. But if you've invested in strategic thinking, understanding architecture, designing systems, scoping work, managing complexity, your value has multiplied. The tactical programmer becomes a commodity. The strategic programmer becomes a force multiplier.

💡 Synthesis: The Tactical vs Strategic framework explains why seniors get a 10× boost and juniors get a small boost. Seniors have invested years in strategic thinking. They know what good looks like. They can scope work for AI agents with precision. They can review AI output for architectural coherence. Juniors are still developing these skills, and the tactical skills they do have are now automated. The career path has fundamentally shifted: the fastest path to value is no longer "write more code faster." It's "think more strategically about what code should be written."
Fig 2: The Tactical → Strategic Shift "AI has basically eaten tactical programming. It's gone." 2015 2026+ TACTICAL ZONE Code writing · Bug fixing · Syntax Commits · Boilerplate · Unit tests AI Faster · Cheaper · Tireless · Scalable "Infinite fleet of tactical programmers" STRATEGIC ZONE Architecture · Interface design · Scoping System velocity · Tech debt · Quality YOU The General · Delegator · Architect "You need to be great at strategic programming" SHIFT → Based on John Ousterhout. "A Philosophy of Software Design" Tactical = the battle | Strategic = winning the war
Figure 2: The Tactical → Strategic shift. AI has eaten tactical programming (left). What remains for humans is strategic programming (right): the work of the general, not the soldier. Based on John Ousterhout's distinction in "A Philosophy of Software Design."
§3

Skills as Multiplier: The 10× Senior Advantage

Your skills are the ceiling on what AI can do. If your skills are low, then AI is not going to be able to go past that. Getting good with AI is really about getting good at your domain. Matt Pocock

This is perhaps the most counterintuitive claim in the entire interview. The narrative around AI tools has been one of democratization, that AI levels the playing field, that it empowers the junior developer to do what only seniors could do before. Pocock's data and experience point in the opposite direction. AI is a multiplier, not an equalizer. And multiplication amplifies differences, not erases them.

DimensionJunior Developer + AISenior Developer + AIDelta
Productivity boostSmall boost — "a little boost"Massive boost — "ridiculous huge boost"~10× differential
Code review abilityCan't tell if AI output is good or badKnows what good looks like; catches issuesSafety gap — risk of merging bad AI code
Task scopingVague prompts → vague output → frustrationPrecise scoping → precise output → velocityInput quality determines output quality
Architecture decisionsAI makes decisions; junior can't evaluateHuman makes decisions; AI implementsControl over direction
Context richnessLimited domain knowledge → thin contextDeep domain knowledge → rich context"So much richer context to work with"
Hiring calculus"It doesn't make sense to hire that many juniors anymore"Senior + AI replaces multiple senior-equivalent outputsMarket restructuring
Learning trajectoryAI as crutch — may slow skill developmentAI as lever — accelerates existing capabilitiesEnthusiasm can compensate (see §12)
Table 3: The Senior vs Junior AI boost. AI multiplies existing skill, creating a 10× differential between seniors and juniors.

The mechanism is straightforward: AI agents need context to produce good work. A senior developer provides rich, nuanced context, they know the codebase, the architecture, the tradeoffs, the edge cases, the team dynamics, the production history. The AI "has so much richer context to work with" when guided by a senior. A junior developer, by definition, cannot provide this context. The AI is working in the dark. It produces plausible-looking output that the junior can't effectively evaluate. The result is a small boost at best, and dangerous overconfidence at worst.

⚠️ Market Implication: "It doesn't make sense to hire that many juniors anymore." This is not a normative claim: Pocock isn't saying it's good or bad. It's a descriptive observation of where the economics are heading. If one senior + AI produces the output of multiple senior-equivalent units, the junior who needs mentorship and oversight becomes a net cost, not a net benefit. The traditional apprenticeship model, hire juniors, train them up, is under economic pressure.

But the framework offers hope, too. Skills are learnable. The ceiling can be raised. The fastest way to get more value from AI is not to wait for the next model release, it's to improve your own skills. Learn the domain deeper. Understand the architecture better. Practice strategic programming. The multiplier is available to everyone. The variable is what you have to multiply.

📚 Domain Depth

The AI knows general programming patterns. You know your specific domain. The more domain depth you bring, the richer the context you provide to the agent, and the better the agent performs.

🏗️ Architecture Sense

AI can write code. It can't (yet) design systems. Your ability to define interfaces, scope modules, and make tradeoff decisions is what turns AI output into coherent software.

👁️ Quality Judgment

AI produces code that looks correct. You need to know when it's actually correct. This judgment, knowing what good looks like, is the irreplaceable human skill in the loop.

§4

Knowledge → Skills → Wisdom: The Three-Layer Competence Pyramid

Pocock introduces a three-layer model of human competence that maps directly onto the AI-assisted development landscape. The layers are sequential, you cannot skip from Knowledge to Wisdom without passing through Skills, and each layer has a fundamentally different relationship with AI tools.

LayerDefinitionHow You Get ItCan AI Help?Example (Git)
1. KnowledgeUnderstanding the thing in your head. "What is that thing like?"Reading, watching, listening, studying✅ Yes — AI can teach knowledge effectivelyKnowing what Git is, what version control does, understanding commits and branches conceptually
2. SkillsHaving done it many times. Muscle memory. Pattern recognition.Practice, repetition, deliberate exercise⚠️ Partially — AI can guide practice, but you must do the repsBeing able to resolve a merge conflict, rebase cleanly, bisect to find a bug — fluently, without thinking
3. WisdomKnowing WHEN to do it. Understanding context, tradeoffs, real-world fit.Real-world experience in the exact context❌ Almost impossible — requires lived experienceKnowing when NOT to use Git (e.g., game assets), when to squash vs preserve history, when the tool is wrong for the job
Table 4: Knowledge → Skills → Wisdom, the three-layer competence pyramid. Each layer builds on the previous one.
Wisdom is almost impossible to obtain without actually having done the thing in the exact context where you need to do it. Matt Pocock

This is the key insight for the AI age. Knowledge and skills can increasingly be bundled into reusable chunks, "skills" in the Pocock sense, which are packaged prompts, teaching modules, and procedural workflows. This is the fascinating outcome of the current era: Knowledge + Skills can be productized. The Teach Skill (see §6) is a working example, an AI teacher that encodes pedagogical principles and trusted resources into a reusable package that anyone can install.

But Wisdom? Wisdom resists productization. If you want to be like someone at Anthropic, if you want the wisdom of a top-tier AI researcher, you can gain their knowledge (read their papers) and their skills (practice their techniques). But to gain their wisdom? "You need to probably go to Anthropic to gain the wisdom." Context is not transferable through a prompt.

💡 Synthesis: This three-layer model explains why seniors get a 10× boost and why hiring juniors is under pressure. Seniors have wisdom, they know when to apply what they know. The AI can give them knowledge and assist with skills, but the wisdom layer is theirs alone. Juniors, by contrast, are still building all three layers. The AI can help with knowledge transfer but cannot accelerate wisdom acquisition. The implication for education: teach skills (procedural knowledge) → provide real-world context for wisdom. This is exactly what Teach Skill does (§6).
Fig 3: Knowledge → Skills → Wisdom Pyramid WISDOM Knowing WHEN SKILLS Having done it · Muscle memory · Pattern recognition KNOWLEDGE Understanding · "What is that thing like?" ❌ AI can't teach Requires real-world context ⚠️ AI can guide But you must do the reps ✅ AI teaches well Teach Skill, courses, docs Skills Architecture: Abilities vs Procedures ABILITIES (Model-invoked) Description leaks into context window · 100 abilities = 100 leaks Example: React coding standards automatically applied PROCEDURES (Human-invoked) ✓ Description hidden from AI · disable_model_invocation: true Example: Grill Me (4-5 sentences), Teach Skill
Figure 3: The Knowledge → Skills → Wisdom pyramid (top) and the Abilities vs Procedures architecture (bottom). Knowledge is teachable via AI; Skills require practice; Wisdom requires real-world context and is almost impossible to obtain without lived experience. For skills architecture, prefer Procedures (human-invoked, hidden from AI) over Abilities (model-invoked, leaked into context).
§5

Skills Architecture: Abilities vs Procedures

The skills repo that Pocock maintains at github.com/mattpocock/skills has accumulated over 130,000 GitHub stars, making it one of the most popular AI-assisted development resources in existence. At its core is a carefully designed architecture that distinguishes between two fundamentally different types of skills: Abilities and Procedures.

🔑 Key Finding: "I tend to prefer my skills as procedures. I like to be the one in control. I like to go, okay, we'll do grill me and then we'll go, let's write a product requirements document. I don't want to delegate my thinking to the model."
CharacteristicAbilityProcedure
Invoked byThe model itself — automatically when it deems relevantThe human — explicitly when the developer chooses
Description visibilityLeaked into context window (always visible to AI)Hidden from context window (disable_model_invocation: true)
Context costEvery ability consumes context tokens — 100 abilities = 100 descriptions leakedZero context cost when not in use — description is never loaded unless invoked
Control modelAI decides when to use it — "delegate my thinking to the model"Human decides when to use it — "I take the steering wheel"
Risk profileAI may invoke inappropriately; may conflict with other abilitiesOnly invoked in the right context because human controls invocation
Example skills"Always use React functional components," "Format with Prettier," coding standardsGrill Me (adversarial interviewer), Teach Skill (AI teacher), PRD writer
Best forPersistent, always-on guard rails and conventionsContextual workflows that need human judgment about when to apply
Pocock's preferenceUse sparingly — every one costs contextPrefer these — keep knowledge inside the human
Table 5: Abilities vs Procedures, complete comparison. Procedures give the human control; abilities give the model control. Prefer procedures.

Grill Me: The Power of 4-5 Sentences

The most popular procedure skill in the repo is Grill Me, a skill that is, remarkably, only 4-5 sentences long. It transforms the AI agent from an assistant into an adversarial interviewer. Before implementing anything, the agent interviews you about your idea. It asks probing questions, surfaces edge cases you haven't considered, challenges your assumptions.

💡 Why Grill Me Works: It replaces "plan mode", the common pattern where an agent writes a plan before implementing. But planning mode is passive: the agent writes a plan, you nod along. Grill Me is active: the agent interrogates your thinking. It's "unreasonably effective" because most implementation failures come from unexamined assumptions, not coding errors. Grill Me attacks assumptions before a single line of code is written. This is strategic programming in action, win the war before fighting the battle.

The workflow is deliberate and sequential: Grill Me → Write PRD → Break into issues → Implement. At each step, the human is in control. The human decides when to grill, when to document, when to break down work, when to hand off to implementation. The AI is a tool in the human's hand, not an autonomous actor making decisions on its own.

Instead of the model being in control, you take the steering wheel. You know your skills, you know your abilities. You decide: grill me → write PRD → break into issues → implement. Matt Pocock (paraphrased synthesis)
§6

Teach Skill: The AI Teacher That Learns You

Matt's newest and arguably most ambitious skill is Teach Skill, an AI-powered teacher that creates personalized, stateful courses on the fly. Unlike a static tutorial or a generic AI explanation, Teach Skill encodes genuine pedagogical principles into its behavior, creating a learning experience that adapts to the learner's current knowledge, goals, and context.

PhaseWhat HappensPedagogical Principle
1. Mission Alignment"Learning is not getting information into your head but orienting you in the world." Three questions: who are you, what do you want to build, why it matters.Purpose-driven learning (adult learning theory)
2. Context CaptureWrites mission.md — captures user context, project goals, success criteria, starting knowledge level.Stateful teaching — "a great teacher remembers"
3. Resource SearchSearches trusted resources — documentation, books, primary sources. Not random web results.Information quality over quantity
4. Learning RecordCreates a persistent record of what's been learned, what's next, ZPD (Zone of Proximal Development) estimates.Progressive disclosure + retrieval practice
5. Reference SheetCreates a cheat sheet with key commands, concepts, and patterns.Cognitive offloading — reduce working memory load
6. First LessonCreates an HTML lesson rendered in browser (not terminal — "learning stuff in the terminal is just brutal"). Explanation + terminal exercises + quizzes.Multimedia learning — visual + interactive
7. Active PracticeTerminal exercises with commands to run. Quizzes with short-answer validation (not multiple choice).Retrieval practice — the testing effect
8. Primary SourcesSends student to original sources — e.g., ProGit book for Git fundamentals.Authority and depth — not just AI summaries
9. IterationInvites follow-up questions. Adapts based on learner responses and quiz results.Feedback loops + ZPD adjustment
Table 6: Teach Skill's pedagogical flow, 9 phases from mission alignment to iterative learning
🔑 Statefulness Is the Killer Feature: "Working with a great teacher, a teacher remembers what you've done before. A teacher knows about where you need to go next." Teach Skill saves learning records locally: mission, starting point, decisions, ZPD estimates. It creates a linear path through the knowledge graph. This is fundamentally different from asking ChatGPT "teach me React", that interaction is stateless. Teach Skill builds a curriculum and tracks your progress through it.

The demo in the interview is revealing. A self-described "vibe coder", someone who knows basic CLI commands and can read some code but has no formal training, asks Teach Skill what they should learn next. The skill doesn't just dump information. It aligns on mission first, asks clarifying questions, then generates a personalized Git fundamentals course. The course knows the learner's system has Git installed. It creates exercises specific to their environment. It renders lessons as HTML, not terminal text, because "learning stuff in the terminal is just brutal."

🧩 Zone of Proximal Development

Vygotsky's ZPD is encoded into the skill, it teaches at the edge of what you know, not what you already know (boring) and not what's too far ahead (frustrating). It estimates and continuously adjusts your ZPD.

🔍 Retrieval Practice

Not passive reading. Not multiple choice. Short-answer quizzes that force you to retrieve information from memory. The testing effect is one of the most robust findings in cognitive science, and Teach Skill bakes it in.

📖 Primary Source Routing

Teach Skill doesn't just explain Git, it sends you to the ProGit book. It routes learners to primary, authoritative sources rather than generating plausible but potentially incorrect explanations.

🎯 Personalization

The course adapts to the learner's system, goals, and current knowledge. It knows what's installed, what's relevant, and what the learner actually wants to build. Not a generic course, a course for you.

Matt's own use cases demonstrate the breadth: he used Teach Skill to learn how to solve a Rubik's cube from memory. He also asked it "how to become a senior developer", and it produced a "gorgeous curriculum" drawn from trusted resources, structured around the Knowledge → Skills → Wisdom framework, with exercises and checkpoints at each level.

Installation is trivial: npx skills latest add map skills → choose teach skill. Works with Claude Code, Codex, or any agent framework.

§7

AFK Agents & Queues vs Loops: The Parallelization Architecture

The moment I discovered AFK was the moment I really got into AI coding and the moment I was really able to massively increase my output because then instead of me having to sit in the loop, handle all the permissions requests... I've paralyzed myself. Suddenly there are two of me, or three of me, four of me, five of me. Matt Pocock

The Ralph Loop, originally described by Jeffrey Huntley on July 14, 2023, was a simple idea: a while loop that passes a prompt to Claude Code repeatedly. The agent works, checks its work, iterates, loops. It was one of the earliest patterns for autonomous AI coding. But Pocock realized something crucial: development is not a loop. Development is a queue.

DimensionLoop ArchitectureQueue Architecture
Mental modelSingle agent iterating continuouslyMultiple agents picking tasks from a shared queue
Real-world analogOne developer working nonstop on everythingA dev team with PMs adding to backlog, devs picking tasks
ParallelismOne thing at a time (serial)Multiple things simultaneously (parallel)
Human roleHuman-in-the-loop — sitting with the agent, approving each stepAFK (Away From Keyboard) — human queues tasks, checks results later
Risk profileAgent can go rogue on a single task — "infinite loop in a far province"Each task is bounded; results come back for inspection
Feedback mechanismContinuous — human sees every step in real timeCheckpoint-based — human reviews at defined gates
Output scaling1× human output (human is bottleneck)N× human output (2, 3, 4, 5... parallel agents)
Example systemSitting in IDE with Cursor, copiloting every changeSand Castle — agents in sandboxes, GitHub Actions triggers
Table 7: Loops vs Queues, the fundamental architectural choice for AI agents. Queues enable parallelism; loops bottleneck on the human.

David provides a memorable metaphor: the medieval kingdom. The king delegates ministers to provinces. A minister on an infinite loop in a far province, that's terrifying. That minister could go rogue, start a rebellion, drain the treasury. The king doesn't want loops. The king wants a queue, ministers come back with reports: "upcoming invasion," "famine in this region." The king prioritizes. This is not a loop. This is a queue of reports from delegated agents.

Sand Castle: AFK Infrastructure in Production

Matt's Sand Castle infrastructure operationalizes the queue architecture:

ComponentWhat It DoesWhy It Matters
SandboxesRuns agents inside Docker/Podman containersPrevents "randomly delete your home directory" or "exfiltrate environment variables"
Remote SandboxesCan use Vercel sandboxes for remote agentsScales beyond local machine; cloud-native execution
GitHub Actions IntegrationOn PR → checkout branch → run review agent → reply on PRAutomated code review without human in the loop
Label TriggersAnyone on the team can add labels to trigger specific agentsDemocratized agent invocation — no CLI needed
Issues PipelineTriage → Explore (AFK) → Implement (AFK) → Review (AFK) → Human Checkpoint → MergeFull development pipeline with progressive AFK stages
Human CheckpointsDefined gates where human review is requiredPush checkpoints further right over time as trust builds
Table 8: Sand Castle components, the infrastructure that makes AFK agents safe, scalable, and production-ready
💡 The Vision. Self-Improving Feedback Loops: "Maybe I had some kind of telemetry set up... I could get a bug report from a live application, create an issue from it immediately, tag that issue as explore... the agent could return structured data saying 'can we fix this immediately or does this need a human in the loop?'" The goal is to push human-in-the-loop checkpoints further and further to the right. Eventually: bug report → exploration → fix → "can we review this?", all pre-packaged. One button click instead of a debugging session.
Fig 4: AFK Queue Workflow. Issues → Explore → Implement → Review → Merge 📋 TASK QUEUE Bug: Login crash Feature: Dark mode Refactor: Auth module Docs: API reference ... AFK Agents (parallel): 🔍 Agent 1: EXPLORE Investigate, triage, estimate, report ⚡ Agent 2: IMPLEMENT Write code, tests, documentation 🔬 Agent 3: REVIEW Security, style, architecture check 👤 HUMAN CHECKPOINT Review, approve, or reject. Pushes further right over time. ✅ MERGE & DEPLOY ❌ LOOPS: "Infinite loop in a far province" ✅ QUEUES: Reports come back, king prioritizes "Suddenly there are two of me, or three of me, four of me, five of me.": Matt Pocock
Figure 4: AFK Queue Workflow. Tasks enter the queue (top). Parallel AFK agents pick up tasks for exploration, implementation, and review. Results converge at a human checkpoint before merge. Over time, checkpoints push further right as trust in the system grows. The loop model (single agent iterating endlessly) is replaced by a queue model (multiple agents, bounded tasks, human prioritization).
§8

Token Economics & The Bitter Lesson: Why Harness Optimization Wins

The Bitter Lesson. Rich Sutton's famous 2019 essay, argues that the biggest lesson from 70 years of AI research is that general methods that leverage computation beat specialized approaches that leverage human knowledge. Every time humans tried to encode domain expertise into AI systems, raw compute eventually washed it away. The lesson is "bitter" because it means human cleverness is a short-term advantage at best.

Pocock acknowledges the Bitter Lesson but offers a crucial refinement that makes it actionable for developers:

I still think there's a lot to be gained by just optimizing the harness and focusing on creating good codebases that the agent can do well in instead of hamstringing the agent before it even gets started. Matt Pocock

The key distinction: harness optimization is not the kind of optimization the Bitter Lesson warns against. Sutton's lesson is about encoding human domain knowledge into model architectures, feature engineering, expert systems, hand-crafted heuristics. Harness optimization is different. It's about creating an environment where general compute can operate efficiently. It's the difference between trying to make the engine smarter (Bitter Lesson territory) and making the road smoother (harness territory).

ApproachWhat It DoesBitter Lesson StatusPocock's View
Feature engineeringHand-craft inputs for specific domains⚠️ Washed away by computeDon't do this — let the model learn
Expert systemsEncode human rules into AI⚠️ Washed away by computeDon't do this — too brittle
Model-specific optimizationsFine-tune prompts for one model⚠️ Fragile across model releasesStay agent-agnostic — use fundamentals that work everywhere
Harness optimizationBetter architecture, cleaner interfaces, smarter scoping✅ Scales WITH compute, not against itInvest here. Good harness = cheaper model = same output
Codebase qualityCodebase that's easy to make changes in✅ Reduces token spend regardless of modelPrimary leverage point. "Have a codebase that's easier to make changes in."
Guard rails & sandboxesDocker, permissions, safety boundaries✅ Security that scales with any modelNon-negotiable — prevents catastrophic failures
Table 9: The Bitter Lesson applied to AI-assisted development. Harness optimization scales WITH compute; model-specific optimizations get washed away.

The Token Spend Formula

Pocock's token economics framework is refreshingly simple:

💰 The Formula: Good codebase architecture → fewer tokens spent "banging its head against the wall" → cheaper model can do the same work → lower costs → same or better output. Bad architecture → agent gets stuck → needs more tokens to figure things out → needs a smarter (more expensive) model → higher costs → worse output.

🏗️ Clean Architecture

The agent spends fewer tokens navigating the codebase. Clear module boundaries, consistent patterns, well-named files, these aren't just for humans anymore. They reduce token waste for AI agents, which translates directly to cost savings.

🛡️ Guard Rails

Good architecture provides natural guard rails, the agent can't accidentally break module A while working on module B because the interface is well-defined. This reduces token spend on error recovery and debugging.

🔍 Explorability

A well-structured codebase is easier for an agent to explore. It can find what it needs faster, fewer tokens spent searching, reading irrelevant files, following false leads. The codebase becomes a map, not a maze.

🔄 Agent-Agnostic

"I'm trying to keep my workspace and my harness agent-agnostic as much as possible. If I try to apply good software fundamentals to what I'm doing, if I do stuff that's always worked, then it will probably continue to work in the future."

I'm trying to keep my workspace and my harness agent-agnostic as much as possible. If I try to apply good software fundamentals to what I'm doing, if I do stuff that's always worked, then it will probably continue to work in the future. Matt Pocock

This is Pocock's answer to the model churn problem. New models ship every few months. Capabilities change. Pricing changes. But good software fundamentals, clean interfaces, clear architecture, well-scoped modules, these are invariant. A codebase optimized for human maintainability is also a codebase optimized for AI operability. The investment compounds across model generations.

§9

Fable & Computer Use: The Bug That Should Never Have Shipped

David shares a remarkable story from the day after Fable's release. The Twitter API console was bugged, couldn't create API keys. He tried different browsers, disabled extensions, cleared caches. Nothing worked. He gave the problem to Cursor powered by Fable. The agent:

Step 1
Logged into the Twitter API console
Using Fable's built-in browser capability, the agent navigated the console autonomously.
Step 2
Created API keys and copied them
The agent performed the exact workflow a human would, but without frustration, without trial and error.
Step 3
Tested the keys and discovered the problem
The keys worked, but they were in the wrong Twitter app. The agent didn't just create keys, it validated them.
Step 4
Moved the app to the correct one using the browser
Autonomously performed a multi-step browser operation to fix the underlying issue. No human intervention needed.
Step 5
Fixed everything autonomously
End-to-end: problem identification → solution → implementation → validation. David's reaction: "I felt like my value in this project was a lot lower than with previous models."
⚠️ The Deeper Bug Pattern: People are reporting that Fable finds bugs they didn't notice at all. One example: redesigning a frontend, Fable discovered a backend API security issue. Other models completely missed these. The agent isn't just fixing surface-level issues, it's discovering architectural problems that human developers and earlier AI models overlooked.

But here's where Pocock's strategic mind kicks in. Most developers would think: "Fable fixed it. Great. Ship it." Pocock thinks differently:

What you've actually learned? Sure, you've learned Fable is good. But you've also learned there are security issues in your code. And you should probably have something that runs and checks for more security issues in the future. Matt Pocock
Developer MindsetReaction to Fable Finding a BugOutcome
Average developer"Fable fixed the bug. Great."Ships the fix. Same class of bug happens again next week. Fable fixes it again. No systemic improvement.
10× AI builder"How did this bug get to production? Why wasn't it caught?"Adds a cron job that runs security review every day on different parts of the repo. Patches the underlying process. Prevents the entire class of bugs. Builds a self-improving system.
Table 10: Two reactions to AI-discovered bugs. The 10× builder uses the discovery as a signal to improve the harness.
We need to build loops into our... systems that just check... You need to figure out WHY it happened. If someone keeps stealing your bike, maybe buy a lock. Matt Pocock

The "bike lock" metaphor is perfect. When Fable finds a bug, that bug is not just a bug, it's a signal that your harness is missing a safety check. The 10× AI builder doesn't just fix the bug. They ask: "What system should I add so this class of bug never gets through again?" They treat every AI discovery as an opportunity to improve the harness, not just the code. The harness gets smarter. The next bug in this class is caught automatically. The human spends less time firefighting. This is the compound interest of harness optimization.

§10

Self-Improving Systems: Pushing Checkpoints Further Right

The ultimate vision Pocock sketches is a self-improving harness, a system where each AI interaction makes the system better at handling future interactions. This is not about the model getting smarter (that's the model provider's job). It's about the harness accumulating improvements over time.

Maturity StageHuman InvolvementExampleCheckpoint Position
1. Full manualHuman does everythingPre-AI development100% human
2. CopilotHuman codes, AI suggestsGitHub Copilot autocompleteHuman writes, AI assists
3. Human-in-the-loopAI codes, human approves each stepCursor with agent mode, approving each file changeHuman gates every action
4. AFK with checkpointsAI does bulk work, human reviews at gatesSand Castle: explore → implement → human review → mergeHuman at key decision points
5. Auto-approve for safe changesInternal refactors, no behavior change → AI auto-approvesAgent refactors module internals, tests pass, auto-mergeHuman skips safe changes
6. AI review of AI codeAgent writes; different agent reviews; human spot-checksImplement agent → Review agent → Human random auditHuman only audits samples
7. Rich review formatsAI produces video walkthrough; human watches at leisureTTS narration over code walkthrough video on PRHuman reviews asynchronously, richly
8. Self-improving feedbackBug → auto-issue → auto-explore → auto-fix → human: "review?"Telemetry catches bug, creates issue, agent fixes, human gets one-click reviewHuman at final gate only
9. Full autonomy (theoretical)System self-improves, self-reviews, self-deploysClosed loop: detect → fix → verify → ship → monitorHuman out of loop entirely (not recommended yet)
Table 11: The progressive removal of human-in-the-loop checkpoints. Each stage pushes the human further right.

What do you gain from human review? Pocock identifies two distinct benefits:

🛡️ 1. Safety Gate

Preventing dangerous things from reaching production. Security vulnerabilities, data leaks, breaking changes. This is the obvious benefit, and the one that can be partially automated as the harness improves.

👁️ 2. Harness Insight

"You don't want to lose that second one because we're talking about the harness. You want to improve your harness over time and you want some observability into it." Watching the agent work gives you insight into how to improve the system.

You don't want to lose that second one because we're talking about the harness. You want to improve your harness over time and you want some observability into it. Matt Pocock

The rich review format idea is particularly striking. One team, instead of doing boring PR reviews on 20 autonomous fixes at end of day, records a video of the AI walking through its code changes. The AI calls a text-to-speech API, overlays narration, and produces a video on the PR. "The AI is talking to you while it walks through the code and you just have a video on the PR of the thing working."

Or, instead of PR review, get a custom Teach Skill HTML report at end of day: "Here are the common patterns in the bugs that were fixed today. Here's what you should learn. Here's what the system should improve." Review becomes a learning experience, not a chore.

💡 The Meta-Improvement Loop: The harness improves the agent's output → the human observes the agent → the human improves the harness → the harness produces better output → the human observes less frequently → the human focuses on higher-leverage improvements. This is the flywheel. Each rotation pushes checkpoints further right and increases the human's strategic leverage.
§11

Business in the AI Age: Fundamentals Haven't Changed

The SaaS debate in the AI community is polarized. Some argue SaaS is more valuable than ever, just add seats for AI agents, charge per agent, grow revenue linearly with compute. Others argue SaaS is dead: AI agents can build custom solutions on demand, why pay for a SaaS subscription when you can generate exactly what you need?

Pocock's take cuts through the noise with characteristic grounding:

I don't think that much has changed about it. If you're building a business, what you need to do is the fundamental stuff. Go and talk to customers. Figure out what they need. Build prototypes that look like what they need and solve their actual problem. Matt Pocock
🔑 The Implementation Disconnect: AI gives you a massive leg up on IMPLEMENTATION, building the thing, writing the code, shipping the features. But implementation was never the hard part of building a business. The hard part is knowing WHAT to build. That requires going out into the real world, having conversations, understanding customers, reading the classic product design books, all the things that worked before AI and will work after AI.
I don't think AI gives you any particular advantage there because what you need to do is go out in the real world and have conversations and figure out what it actually is people need. All of the classic product design books will still make sense here. Matt Pocock
Business ActivityAI ImpactPocock's Advice
Customer discoveryMinimal — AI can't talk to customers for you"Go and talk to customers. Figure out what they need."
Problem validationMinimal — real-world validation requires real-world interactionNothing replaces genuine conversations with users
Prototype buildingMassive — AI can build prototypes in hours, not weeksUse AI to accelerate the build-test-learn loop
Feature prioritizationSome — AI can help analyze user data and feedbackAsk AI: "What can I REMOVE from my app?"
UX simplificationSignificant — AI can suggest UX improvements and simplifications"How do I make this simpler? How do I improve the UX?"
Scaling infrastructureSignificant — AI handles ops, deployment, monitoringAFK agents for DevOps — but human for architecture decisions
Marketing & salesModerate — AI assists with content, analysisAI is a tool, not a replacement for human connection
Table 12: AI's impact on business activities. AI excels at implementation; human judgment still needed for discovery and strategy.

And then the counterintuitive twist:

You should be asking AI what thing you can REMOVE from your app. How do I make this simpler? How do I improve the UX? How do I actually focus in on what people want instead of ending up with one of those dreadful VC-funded apps with a thousand features. Matt Pocock

AI's greatest business value isn't in adding features, it's in removing them. The "dreadful VC-funded apps with a thousand features" are a failure mode of feature-driven development, where every stakeholder request becomes a feature, and the product becomes an unusable mess. AI can help you resist this by asking: "What can I remove? What doesn't users actually need? What's bloat?" This is the harness philosophy applied to product: strip it down to essentials, then build on a clean foundation.

§12

DX vs AX: Developer Experience Meets Agent Experience

Pocock introduces a new distinction that's likely to become standard vocabulary in the AI-assisted development world: DX (Developer Experience) vs AX (Agent Experience).

DimensionDX (Developer Experience)AX (Agent Experience)
Primary userHuman developersAI agents (Claude, GPT, Fable, Codex)
Key concernsReadability, navigability, consistency, documentationToken efficiency, clear interfaces, well-scoped modules, predictable patterns
File structureIntuitive naming, logical groupingSame — plus flatness helps (fewer directories to traverse)
Code patternsIdiomatic, familiar, well-documentedConsistent, predictable — agents learn from patterns in context
Error handlingClear error messages for humansStructured error responses that agents can parse and act on
DocumentationREADMEs, comments, architecture docsSame — plus structured metadata that agents can ingest efficiently
TestingClear test names, organized suitesTests as guard rails — agents use them to validate their own output
OverlapMassive overlap — "Often people forget about improving the codebase for better AX"
Table 13: DX vs AX. Developer Experience and Agent Experience compared. Good DX largely translates to good AX.
Often people forget about improving the codebase for better AX. They forget about all the edges you can get with good software fundamentals. Matt Pocock

The massive overlap between DX and AX is the good news. The same principles that make a codebase pleasant for humans, clarity, consistency, good naming, logical structure, clean interfaces, make it work well for agents. The senior developer who knows how to build good DX is already building good AX, whether they realize it or not.

Hiring in the AI Age: Enthusiasm Beats Experience

Pocock offers a surprising hiring heuristic that cuts against conventional wisdom:

🔑 The Enthusiasm Advantage: "If you find a great junior, anyone who's enthusiastic will do a better job than someone who's more experienced." Enthusiasm + AI tool proficiency can outperform experience + AI skepticism. The enthusiastic junior develops faster, learns faster, and extracts more value from AI tools than the experienced developer who's resistant to the new workflow. The ideal hire: pair AI-enthusiastic juniors with strong fundamentals, they'll figure out the rest.

🔥 Enthusiasm

Drives rapid learning, experimentation, and AI tool adoption. The enthusiastic developer tries new approaches, iterates quickly, and treats AI as a collaborator rather than a threat.

📐 Fundamentals

The non-negotiable foundation. Without understanding architecture, interfaces, scope, and quality, enthusiasm burns bright but produces nothing reliable. Fundamentals channel enthusiasm into results.

🚀 Velocity

Enthusiasm + fundamentals + AI tools = unprecedented individual velocity. A single developer with this combination can produce what teams produced before. The economics are transformative.

§12

Practical Advice: The One Thing to Do Today

After 62 minutes of frameworks, philosophy, and architecture, Pocock closes with a single, radical, immediately actionable piece of advice. It's not "install more tools" or "add more skills." It's the opposite:

First thing I would do is I would delete every single skill, every single plugin, every single MCP server. I would go back. Delete your claude.md, delete your agents.md, go back to absolutely nothing, and then observe the agent. See what it does. Matt Pocock
⚠️ The Bloat Emergency: "Everyone bloats up their context window with too much stuff, with too many instructions." The most common failure mode in AI-assisted development is not under-investment in tools, it's over-investment. People accumulate skills, plugins, MCP servers, custom instructions, system prompts, and configuration files until the context window is drowning in instructions. The agent can't think clearly because it's buried in a sea of competing directives.
StepActionRationale
1Delete everything — skills, plugins, MCP servers, claude.md, agents.md"Go back to absolutely nothing" — establish a clean baseline
2Observe the agent in basic mode"See what it does" — understand what the bare model is capable of without your modifications
3Layer things back on — PROCEDURES, not abilitiesProcedures are invoked by you, not the model. They don't leak into context. They keep you in control.
4If you genuinely miss something (brainstorming, plan mode, Grill Me), bring it backOnly add what you've verified you need — not what you assume you need
5Customize and experiment with what you bring backMake them yours. Tune them. Iterate. The harness is controllable — exercise that control.
6For problems: find solutions yourself, delegate implementation to an AFK agent"AFK is just an incredible way to work. It just takes a little bit of setup, but once it's set up, it just goes crazy."
Table 14: The practical 6-step method for resetting your AI-assisted development workflow

The method is a direct application of the Model vs Harness framework. If the harness is half the outcome, and most people's harnesses are bloated with unnecessary complexity, then the highest-leverage action is to reset the harness to zero and rebuild it intentionally. Not by adding everything that sounds useful. By adding only what proves itself necessary through observation.

💡 The Philosophy: Subtraction Over Addition: The entire interview, distilled to one principle: add less, think more. Delete your skills. Go back to nothing. Observe. Add only what you miss. Use procedures, not abilities. Keep yourself in control. Invest in your own skills, they're the ceiling. Build a codebase that's easy to change, it's the cheapest way to optimize token spend. Push AFK checkpoints further right. Build self-improving loops. The harness is yours. The model is not. Invest accordingly.
📊

Framework Cross-Reference Matrix

All eight frameworks from the interview, cross-referenced by their practical application domains. Use this as a quick reference to understand which frameworks apply to which problems.

FrameworkArchitectureWorkflowLearningHiringCost
Model vs Harness✅ Core✅ Core——✅ Core
Tactical vs Strategic✅✅—✅—
Skills as Multiplier—✅✅✅ Core—
Knowledge → Skills → Wisdom——✅ Core——
Abilities vs Procedures✅✅ Core——✅
AFK & Queues✅✅ Core——✅
Token Economics✅ Core———✅ Core
DX vs AX✅ Core✅—✅✅
Table 15: Framework cross-reference matrix, which frameworks apply to which domains. ✅ Core = directly applicable; ✅ = partially applicable; — = not directly applicable.
🔮

Final Synthesis: The Harness Philosophy

After 62 minutes of conversation, what emerges is not a collection of scattered tips but a coherent philosophy of AI-assisted development. Let's synthesize the eight frameworks into a unified mental model:

1. Split your world 50/50. The model is the engine, you can't control it. The harness is everything else, you can. Stop obsessing over the model and start investing in the harness. This is the Model vs Harness framework.

2. AI ate tactical programming. The day-to-day work of writing code, fixing bugs, and committing changes is now AI territory. What remains for you is strategic programming, winning the war, not the battle. You are a general commanding an infinite fleet of tactical programmers. This is the Tactical vs Strategic framework, drawn from John Ousterhout.

3. Your skills are the ceiling. AI is a multiplier, not an equalizer. Seniors get a 10× boost; juniors get a small boost. The fastest way to get more from AI is to improve your own skills. This is the Skills as Multiplier framework.

4. Knowledge → Skills → Wisdom. AI can teach knowledge. AI can guide skill practice. But wisdom, knowing WHEN to apply what you know, requires real-world context and lived experience. Wisdom is the irreplaceable human layer. This is the Knowledge-Skills-Wisdom pyramid.

5. Prefer procedures over abilities. Abilities leak into the context window and delegate thinking to the model. Procedures keep you in control, you invoke them when you choose. Grill Me (4-5 sentences) is the poster child: an adversarial interviewer that interrogates your thinking before you implement. This is the Abilities vs Procedures architecture.

6. Development is a queue, not a loop. AFK (Away From Keyboard) agents parallelize you, suddenly there are two of you, or three, or four, or five. Each agent picks tasks from a queue, works autonomously, and returns results for human review at defined checkpoints. Over time, push those checkpoints further right. This is the AFK & Queues framework.

7. Harness optimization is the optimization that scales WITH compute. Rich Sutton's Bitter Lesson says raw compute beats clever tricks. But harness optimization, cleaner architecture, better scoping, clearer interfaces, isn't a clever trick. It's making the road smoother so any engine performs better. Good codebase = cheaper model = same output. This is the Token Economics framework.

8. Build self-improving systems. When AI finds a bug, don't just fix it. Ask: "Why did this happen? What system can I add so it never happens again?" The harness should improve with every interaction. Bug → auto-issue → auto-explore → auto-fix → human review → merge → learn → improve harness. This is the Self-Improving Systems framework.

The unifying thread: Control what you can control. Invest in what compounds. Delete what bloats. Observe what emerges. The harness is yours, make it work.

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